My storytelling skills need improving!
I really want to try my hand at branching scenarios. More specifically, I’d like to do some sort of e-learning game using branching scenarios. Yet, as I read about the many tips and strategies for developing these types of e-learning, I have come to realize that storytelling is critical. That, and visual design – another weakness of mine that I’m working on.
So, I want to practice storytelling, but I want to do it in a way that emphasizes branching and the story. I don’t want to get hung up on the visual design, but I want to end up with something that I can easily translate to a course authoring tool and add visuals to later.
By luck, I discovered Interactive Fiction (IF) and the tools (especially a tool called Twine) used to create IF. With these tools, you can focus on developing branching stories, emphasis on ‘story’ as in text-based! I was immediately intrigued because the stories created by Twine reminded me of the old text-based role playing/storytelling games.
[Pause for deep nostalgia wave as I remember doing my thesis research on using MUDs to teach a foreign language.]
So, short term goals:
- Twine community resources
- YouTube video tutorials
- Read up on storytelling in context of e-learning. I’m going to start with these general resources:
- Decide on an interesting scenario/problem and develop a storyboard
- refresh my memory on problem-based learning tips / scaffolding, etc.
- Develop a draft scene and get feedback… see if the idea/story/problem is worth pursuing or needs a revamp.
That’s a general outline. Of course, there’s a lot more to it for a project like this… But, as this is just exploring the territory and drafting up a proof of concept, I think it I’ve got enough to get me started.
If anyone wants to collaborate, let me know!